![Anra](https://img.itch.zone/aW1nLzE1MzkwMzg2LnBuZw==/original/r4DtEA.png)
Anra
ANRA
An indie puzzle game about the adventure of a robot traversing an exoplanet to look for signs of life for humanity.
Anra is a puzzle game set in a strange exoplanet filled with anomalies and peculiar elements. Players take on the role of a robot protagonist (Anra) as they embark on a solitary journey to uncover the mysteries of this planet. The game's unique mechanics and minimalist visuals draw players into an evocative and emotionally resonant experience. The player's skills and use of logical thinking and tactics throughout the journey will determine the fate of Earth, the exoplanet, and Anra itself, in a thought-provoking adventure.
Diversifier
- John Wick: Environment adalah senjata
- Bored Ape: Mengoleksi sesuatu adalah tujuan utama dari game
- Bird Box: Implementasi fitur di mana pemain harus menyelesaikan suatu masalah tanpa melihat cara menyelesaikannya secara langsung (misal: mengingat kejadian sebelumnya)
Story Plot
In a future Earth facing environmental collapse, Anra, an exploration robot, embarks on the most important mission in humanity, to explore a strange exoplanet in search of a new home for mankind. Upon arrival, Anra encounters a world of breathtaking landscapes and unique elements that challenge the limits of science such as gravitational anomalies. As it explores the planet's mysteries, Anra faces several obstacles when gathering information about this planet including the discovery of new, exotic elements and encounters with a sentient alien species.
Controls
Assets
All assets are either made by me in Figma (characters, obstacles, UI) or free-royalty assets from Craftpix.net and Pixabay.com (backgrounds, sound & music).
Demo (Spoiler Alert)
A demo video for level 1. Do not watch if you don't want to be spoiled!
https://drive.google.com/file/d/1L4Ef7CZuxwAHXZVrejaSTgplOLVDl5K9/view?usp=shari...
Developed by Inaya Rahmanisa using Godot 4 and Figma.
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